Category: Podcast

Episode 359 – Epic

adeptus_titanicus_boardgamegeek.jpgIn which Mike and Matt finally finish off the big box game discussion that they have been having with a chat about Epic and its various forms over the years. If I am honest I can’t remember what we actually talked about in this episode , other than the fact its about Epic, as it was recorded quite a few weeks ago when we lost in the cricket to Australia at Lords. Of course this was a blessing in disguise as we then went on to beat India, smash the Aussies out of sight in the semi final and then in a glorious display of cricketing prowess (or a lucky deflection off Ben Stokes bat), went on to win the World Cup for the very first time. But you probably aren’t listening to these for cricket discussions, more likely you are here for gaming chat. Well as I said, you get some of that, just not sure what form it takes.


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Episode 357 – Conan: Savage Legends

csl-minipreview-conan_orig.pngIn which Mike is supposed to be talking to long time game designer Rob Stoddard  about his latest project Conan: Savage Legends which is coming to Kickstarter on the 16th July. To be fair they do talk about Conan, which is an arena based boardgame where you play as one of the legends of the Howard universe along with two companions against you fellow players for riches beyond imagining (read the press release here)but as is Mikes want, they go off on several tangents where we find out a lot more about Rob and his experiences in the games industry.

I mean he starts off with a story about Mike McVey asking him to do some painting for the first Warmachine book and it just goes from there.

They have a great discussion about playtesting methodolgies, how mainstream games differ from games produced for our hobby and Mike learns something he didn’t know about Red Sonja.

All in all it was a thoroughly interesting conversation and one we will hopefully continue at a future date. Oh and remember Conan: Savage Legends, July 16th Kickstarter.

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Episode 356 – Mordheim

In which sneaky Mike and bumbling buffoon Matt get back on track and talk about the wonderful Mordheim, a game which has spawned many imitators despite all its flaws. Its basically Necromunda in the Warhammer World so all the things we talked about in that episode apply here as well, great fun, terrible balance issues – especially if you are playing an ongoing campaign – and one crew that rules over them all in the form of the sneaky sneaky skaven.

Thrown into the the episode you get a few name drops (clang) Mike tells the story yet again about the University of Altdorf and Matt, well Matt does what Matt does. Minus the dribble (though many would say with extra drivel)

What we should have done is talk about the computer games but frankly we forgot all about them as we’ve never played them.  Still that gives content for another episode right?

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Episode 355 – Krunk Leader

In which we take a break from our recap of GW 90s games and instead join Mike and a plethora of dodgy sounding people to talk about the ongoing Dungeons and Dragons campaign that they are all playing in. So we are joined by Andy, Cathy, James, Chris and DM Joel as we get a catch up on how the campaign has gone over the last year and what the characters have been up to.

Mostly this seems to be Krunk (Mikes character) getting the party into near death situations and then getting them out of it with a well timed critical role on the d20. We do talk some about how our characters have developed over the year and touch on what roleplaying means to us but thats a pretty big subject and we do have a years worth of adventuring to get through.

IMG_3466Don’t worry we hear from each player individually over the next few weeks / months / years (you know how it goes with this show) enabling you to become a lot more familiar with whats going on. We might even be able to persuade Emily to come on the show, though as she thinks this podcasting lark is all a bit silly I’m not holding out hope – bloody teenagers.

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Episode 354 Man O’ War


In which Captain Mike and Seaman (3rd Class) Matt go all nautical and talk about Man O’ War, the game of ship battles in the world of warhammer. As you will hear, the show swings between points like a rudderless barge and Matt in particular goes on a bit of a punfest though I think he manages to avoid most of the ruder (rudder????) ones and we most definitely don’t get into Captain Pugwash – its not true anyway. We also touch on Dreadfleet and in a weird roundabout way Star Wars Armada. Oh and beardy old historical types. Question what happens when you become a beardy old type yourself? Do you flip over and start berating the youths for showing no respect?

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Episode 353 – Bloodbowl


In which Mike and Matt (Jim and Bob unfortunately had other commitments) continue with their chat about Games Workshop big box games of the 1990s, today talking about the game which is probably the longest lived of all the content that GW has produced – yes its bloodbowl.

From its beginning in 1986 to its current thriving state (the new halfling team is just wonderful) we give a very speedy run through of the history of the game and talk about why it has survived so long.

Mike manages to resist going on another rant about Dice Cups and Matt , for once, doesn’t poke the angry bear with a stick. He is prone to doing that you know, he just wouldn’t let it lie.

Must admit this chat brought back some great memories of smashing opponents into the ground and leaving their seasons in tatters as they tried to compete with only 5 fit players. Thats why we play right? Right? Hey, where are you all going? We have sweets!

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Episode 352 -Necromunda

In which Mike and Matt start a series of casts talking about the Games Workshop big box games of the 1990s, which is a depressingly long time ago. The boy Rory wasn’t even born when some of these came out which is a way I suppose of the universe letting you know that you are just some sort of piece of navel lint at a cosmic scale. Now there’s a downer for today. Still you can cheer yourself up by listening to us. Well its not a punishment is it? Oh it is. Well shouldn’t have been naughty then 🙂

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Episode 351 – I aint dead yet

In which Mike and Conrad spend some time finding out whats been happening in Conrads gaming life. Unlike the other two Conrad has still be playing regularly and travelling to events and stuff, things that, as you know, were sadly missing from Matt and Mikes past 18 months. So what do we learn. Well there are games from GW that have really complicated names, Shadespire and its variants are like crack cocaine to gamers, the new Tanelorn venue actually isn’t that new and also has a complex backstory that would make George R R Martin think, blimey thats a complicated back story oh and that Conrad is still one of the nicest men in gaming and fortunately doesn’t have a stroke whilst we are recording. Unless Red Braces is a euphemism that I’ve somehow failed to pick up on.

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Episode 350 – It’s a Wonderful Life

In which Mike and Matt make there long awaited return to the podcasting pool. Ok some people wanted us to come back. Well at least one person so this is for him. Yes after over a year away we’ve actually carved out some time to record something, even if it is basically what we have been writing on the blog for the past few posts. Its like an Audible version. Hope you like it and we are certainly planning on doing more but as with all these things it will be when it will be.

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Episode 349 – Awful Orphanage

awful orphanage.png

In which Mike and Matt (oh wait a minute Matt didn’t show up so Mike had to go solo) chat with Neil and Paul from Workhouse Games about their forthcoming Kickstarter Project, Awful Orphanage which launches on the 22nd March 2018. This is a game that has been floating around in their heads for the better part of 3 years and unlike many of the games that you see on KS this isn’t a big company doing a presale or a small company with unrealistic expectations of being the next Kingdom Death. No, in a refreshing change of events, these are guys who have thought long and hard about the product that they want to put out, have done all the sums and have invested significant amounts of there own capital to get the game to a place where they just need the funds to actually put it into production. Nice one. It helps that the game has a killer premise and the figures and art are absolutely lovely. You also get to hear Mike be absolutely gobsmackedat the price point – hint, its really really good. We’ll definitely be backing it here and in 2018 thats not as done a deal as it was previously.

He’s right you know, they do seem to follow you around the room

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